EXP is an innovative arcade game in which the player discovers the story of an introvert artist obsessed with the method he developed.
This method deconstructs reality into three shapes and three colours, each linked to their own unique pattern.
EXP challenges reaction, coordination and memory capabilities through increasingly difficult levels towards the final climax of the game.
EXP was developed with a team of 4th year NHTV IGAD students.
My contributions to the project consist of Project Management and Game and Level Design.
The game received an honorable mention in the Best Student Game category of the Independent Games Festival 2011.