- Game Concept
- Game & Level Design
- Balancing Gameplay
- Quality Assurance
- Art & Animation
- Sound effects
RedplusBlue is part of my graduation project for the International Game Architecture & Design course of the NHTV in Breda. It puts into practice the theory of my dissertation 'Player & Difficulty Management' and I have playtested the game with external playtesters extensively to validate my design decisions.
The art and animation I have done with the help of Adobe Flash, Photoshop and a tool called TexturePacker.
"RedplusBlue is a 1-player co-op puzzle-platformer where
the player controls 2 characters simultaneously.
The goal is to get the characters together. In order to do so the player must solve puzzles and master platforming skills."