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RedplusBlue

Tasks:
- Game Concept
- Game & Level Design
- Balancing Gameplay
- Quality Assurance
- Art & Animation
- Code
- Sound effects

Description:
RedplusBlue is part of my graduation project for the International Game Architecture & Design course of the NHTV in Breda. It puts into practice the theory of my dissertation 'Player & Difficulty Management' and I have playtested the game with external playtesters extensively to validate my design decisions.
I have developed this game by myself, building it in the Unity3D engine, scripting the functionality in JavaScript.
The art and animation I have done with the help of Adobe Flash, Photoshop and a tool called TexturePacker.

About RedplusBlue:
"RedplusBlue is a 1-player co-op puzzle-platformer where
the player controls 2 characters simultaneously.
The goal is to get the characters together. In order to do so the player must solve puzzles and master platforming skills.
"

Links:
- Download RedplusBlue
- RedplusBlue Facebook page
- RedplusBlue development blog
- The music of RedplusBlue is made by Natrox



Download

PC/Windows build - RedplusBlue.zip - 26,7MB
RedplusBlue
RedplusBlue
RedplusBlue